Hard Drivin' is an arcade game that invites players to test drive a high-powered sports car on stunt and speed courses. The game featured the first 3D polygon driving environment via a simulator cabinet, rendered with a custom architecture. The force feedback, car physics simulator, game design and most game programming were done by Max Behensky.
Hard Drivin' was released in 1989, when arcade driving games were implemented with scaled 2-D sprites and when solid polygon graphics (as opposed to wireframe) in games of any kind were rare. Pole Position and Out Run are classic examples of driving games using scaled 2-D sprites.